#ifndef _OBJECTHELPER_H_
#define _OBJECTHELPER_H_

#include <vector>
#include <string>
#include <assert.h>
#include <iostream>
#include <sstream>

#include "Finish.h"

#include "../glm/glm.hpp"
#include "../glm/gtc/matrix_transform.hpp"
#include "../glm/gtc/type_ptr.hpp"

using namespace std;
using namespace glm;

#endif
